Eggstra! Eggstra!

Eggstra! Eggstra! — Notes from inside the Eggverse.

Six egg friends — an aviator, a chef, a happy egg, a robot, a cowgirl and a backpacker — on a purple platform among the clouds.

A place for your whole egg crew.

· 2 min read

How the Eggverse Friends page works: pick a game from the carousel, see a seat for every player it allows, then create a room or join with a code.

Neon Nest: an egg drives a kart along a rain-slick neon city track.

Three laps, then the clock.

· 2 min read

Neon Nest race rules: three laps, up to eight karts on one track, ranked by finishing position first and race time second — and why that order matters.

Bad Egg: eggs move through the rooms of a darkened pixel-art house.

Learning Bad Egg without the pressure.

· 2 min read

How to play Bad Egg, Eggverse's social deduction game for four to eight players — and how the practice mode with labelled bots lets you learn the house before you learn the people.

Cloud Hopper: an egg jumps between floating platforms in a pixel sky garden.

Making room for every screen.

· 2 min read

Eggverse runs in the browser on laptops and phones held either way. How the Auto, Landscape and Portrait settings work, and why touch controls are designed on their own terms.

Egg on the Run: an egg flies past hazards over a pixel-art landscape.

Everyone on one screen. Nobody in the way.

· 3 min read

How Egg on the Run works with friends: up to eight eggs fly the same course on one screen, you can see everyone, and nobody can touch anyone. Here is why it is built that way.

Read the patch notes