Waking up
the arcade.

Lights Out patch notes

Eggstra! Eggstra!, Game guides, stories & fresh updates.

What changed in Lights Out, newest first.

Play Lights Out · All patch notes

Lights Out is now a climb.

  • New: Eight hills, eight tricks of the light. Pick a hill on the ridge. Each one teaches something new: mirrors and prisms, heavy great mirrors, bridges of light, stained glass, moonstones, burning lenses and ember lamps. The eighth mixes them all.
  • New: Never the same climb twice. Every climb builds its terraces fresh, and every one can be solved. After the eighth hill come wild hills, a hill of the day and codes to share a wild hill with friends.
  • Updated: One egg or eight. Alone, you set every mirror yourself. With friends, each terrace needs more lanterns shining at once.
  • Updated: A new look. Sandstone walls, iron lanterns and standing mirrors that lean the way they bounce the light.

Lights Out keeps the night going.

  • Updated: Another night, another challenge. Escaping starts a harder night. Later nights ask your crew to light lanterns in order and hold the gate seals together.
  • Updated: Room to roam. Computer friends scout different lanterns before gathering for help. Ghosts spread their patrols, and the campfire clearing has a raised terrace with a stair entrance.

Big news. Your choices.

  • Updated: Keep your crew in the light. Lights Out replaces Ghostlight’s maze with a lantern lit co op garden for 2–8 friends. Relight the great lanterns, rescue lost eggs and reach the dawn gate before the moon sets. Existing Ghostlight rooms need a fresh match.